o |
Rotate surface (initial mode for perspective
camera) similar to a space ball. Orbit
mode. |
s |
Scale
surface, drag in vertical direction |
t |
Translate
surface in xy-plane (initial mode for orthogonal
cameras) |
z |
Translate
surface in z-direction |
r |
Reset
camera and viewer, geometry returns to default position |
|
|
a |
Add
additional vertex to geometry |
p |
Pick a
vertex and drag it. To see picked vertex enable display of
vertices in menu Inspector->Object->Material of
control panel,
picked vertices are magenta). |
i |
Initial
pick, e.g. used drag initial points on surfaces. |
m |
Drag a rectangle
to Mark all enclosed vertices. |
u |
Drag a rectangle
to Unmark all enclosed vertices. |
c |
Center
camera on object (object is centered and not scaled). |
f |
Focus
camera on object (object is centered and scaled). |
x |
Drag a rectangle
to be eXpanded to fill display. Or
pick a new center without expanding. |
q |
Stop animation in viewer. |
w |
Start animation of last action in
viewer (rotate, translate, scale). |
|
|
Ctrl-pick |
Pick geometry with left mouse while
holding control key to select geometry in display. |
|
|
Ctrl-s or F1 |
Show
control window to modify e.g. material and display settings |
F2 |
Hide control window |
Ctrl-d or F3 |
Show console window with Debug information |
Ctrl-a or F4 |
Show Animation
panel to steer animations |
Ctrl-p |
Info panel of current Project |
Ctrl-i |
Info
panel of current geometry |
Ctrl-m |
Material
panel of current geometry |
Ctrl-c |
Info panel of Camera |
Ctrl-v |
Info panel of Viewer |
|
|
Left Mouse |
Depending on mode, to drag, pick and
select in viewer |
Right Mouse |
Show popup menu to select major mode
and others actions. |